Dean Takahashi / VentureBeat:
Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B — Cocos Technology said it has raised $50 million to fuel the growth of its open source Cocos Creator game engine.
Home Technology Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)