Home Technology Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)

Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)

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Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)




Dean Takahashi / VentureBeat:

Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B  —  Cocos Technology said it has raised $50 million to fuel the growth of its open source Cocos Creator game engine.



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